Novels by William G. Tedford

 

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27-Mythic Journeys

Mythical journeys often involve a quest, but the journey is fundamentally the natural course of our own lives. Mythic journeys are generally bigger stories than we will tell in our diary, but the information will be both familiar and useful. Stories are artificial, but they speak volumes about reality, if we'd but peek behind the concepts.

Stories often begin with the Protagonist, lets say a Heroine, living her life in the Ordinary World. A standard needs to be shown from which the course of the story will deviate. Those values need to be defended at all cost. Perhaps they need to be defeated at all cost. The victory to be achieved is often invested in a jewel, a sword, a marriage, a win in an important contest, but all good stories speak from levels of the psyche deeper than the superficial action. They speak of values to be obtained, used to good end, and defended, and of liabilities to be overcome.

From the vantage point of the Ordinary World, the Heroine will receive a Call to Adventure, the first hint of something gone amiss in her life, or in her world. The Call to Adventure will be delivered by a Herald, but she will resist. The Refusal of the Call reveals the true scope of the threat and sacrifice being asked of her. She will fear the possible cost of the battle to come.

The Heroine seldom acts upon her own counsel. This is where the Mentor enters the picture, the voice of the higher self or an Ally providing information about the nature of the danger and its relationship to the Heroine.

Facing the Threshold Guardian, she faces her first test. In old mythical tales, she couldn't cross the bridge without defeating a gnome or solving a riddle. In more modern stories, she isn't worthy of engaging the Villain without proving her initial worth to leave her Ordinary World behind and enter the Special World where the conflict will take place.

She barely qualifies to enter, forewarning of the difficulties lying ahead. Perhaps she is helped at the last minute by a newcomer who will become her Companion, Ally, or Sidekick.

What the Heroine is seeking is The Approach to the Inmost Cave. What she is trying to accomplish, or attain, is well-hidden and well-guarded. Just getting to the cave is a challenge, and along the way, she will encounter Enemies, and perhaps duel the Contagonist standing in her way. The Contagonist may not be associated with the Villain. It may be, instead, an aspect of her own life to be defeated before she can hope to gain what she strives for, or defeat the Villain. The Villain, human or metaphoric, will be her last and greatest challenge.

On her Approach to the Inmost Cave, she encounters tests of her knowledge and strength and she gathers her resources. The reader gains a broader view of the story through the eyes of other characters, perhaps characters with different goals and values, and hidden motives in accompanying the Heroine and pooling resources with her. Stories within stories can be told in this fashion.

The story then focuses upon the Supreme Ordeal. Here, the Heroine will win or lose. Everything for which she has prepared comes into play. Her every resource is thrown into the defeat of her adversary, or the acquisition of what she needs to take back with her to the Ordinary World.

If we were writing commercial fiction of this depth, this is where it would be a good idea to work with flawed characters that have as much internal as external conflict. The Heroine has a great fear, or a weakness her enemies have discovered and will use against her. The reader is more aware than the Heroine herself of the danger she is in. This is where it pays to convince the reader of the invulnerability of the Villain or the impossibility for the Heroine to ever achieve her goal. It appears as if everything is going to be sacrificed for nothing.

Our Heroine, of course, is not going to be defeated. We will have planted seeds of victory early in our story. The Heroine has an innate strength, if she can but overcome her secret weakness and recognize her true worth in time to use it. Coincidence is never used, although synchronicity lies at the heart of the story, and aces are kept up the sleeve until the last moment. At the last moment, there’s a way to victory. The Villain is just as startled and horrified, staring defeat in the face with utter disbelief.

So, this is the end of the story. The Heroine takes her prize, her victory, what Christopher Vogler calls Seizing the Sword, and she goes home and lives happily ever after.

Not quite. She's a long way from home, and the Villain has legions of followers seeking vengeance. The Villain, too, may recover enough to go hobbling after the Heroine in a suicidal rage.

The Heroine has suffered profound changes. She is a different woman, but her new self is fragile and untried. She's not quite sure that what she has gained will last. She fears she will revert, or is unworthy to hold the prize she has won.

The Heroine needs her new self to be tested. And when she encounters her resurrected nemesis one last time, she is born into her full glory. When she kicks butt this time, she does so with a vengeance. The Villain is utterly destroyed. Even if he physically survives, he will be a demoralized and defeated entity forever.

The Heroine returns to the Ordinary World, the Return with the Elixir, as Christopher Vogler calls the final stage. The ordinary world is a better place for the battle that has taken place. All wrongs have been righted, and she is a new person, moving through her old haunts, renewing acquaintances and establishing a new hen-pecking order.

Now would be the time to untie all the knots woven in the lives of our characters, for not only has the Heroine undertaken a journey down the main course of the story, so have her Companions and Sidekicks undertaken parallel journeys of their own. The mythic journey will be applied to some degree to all of of our characters, and perhaps to the story itself on a different level.

The above forms the template for a novel, but it’s as well suited for our little diaries as well, as much of it as we care to use. Armed with personality styles and knowledge of archetypes and mythic journeys, we’re almost ready to put pen to paper, or fingers to the keyboard, or vocal cords to the voice recorder.

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Copyright © 2007 by William G. Tedford - All rights reserved